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youtube.com · first added by
@hnl
· 2026-02-27 · 1 upvotes
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─── In 1 list ──────────────────────────────────────────
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Issue #777
by
@hnl
[watching]
─── Discussions ────────────────────────────────────────
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I'm making a game engine based on dynamic signed distance fields (SDFs) [video]
451 pts · 78 comments ·
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─── From the discussion ────────────────────────────────
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https://steamcdn-a.akamaihd.net/apps/valve/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf
steamcdn-a.akamaihd.net ·
node
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ReLU Fields: The Little Non-linearity That Could
arxiv.org ·
node
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The Unreasonable Effectiveness of SDFs, Part 3
festina-lente-productions.com ·
node
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The World's First Multiplayer Shooter in 4D | Slice: 4D Shooter
youtube.com ·
node
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Alex Evans at Umbra Ignite 2015: Learning From Failure
youtube.com ·
node
─── Also saved alongside this ──────────────────────────
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