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Inigo Quilez :: computer graphics, maths, shaders, fractals, demoscene

iquilezles.org · 2026-09-25 · 1 upvotes

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* Code golfing a tiny demo using maths and a pinch of insanity (from the discussion)

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* Don't "optimize" conditional moves in shaders with mix()+step()
409 pts · 231 comments · node